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This is great! However, I won't lie, I've still managed to get confused, lol. I know you said in the PRO version that we need to set a variable to govern each need in order for it to function, but is there any chance that you could give us a functional example need when you have the time? I'm afraid that I'm just better at "hands on learning" so to speak, by way of picking apart already working systems then I am with purely reading up on how to constrcut a functioning system, even when already given the framework.

Edit: Nevermind, I figured it out after watching a couple of tutorials, I think. Although, is there anyway to make it so that the Needs meter is on by default instead of needing to be toggled?

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I think so, but the interface was originally designed to be less user-friendly so players could disable it. But I can help you with that. Contact me on Discord: dizia_mc