RPG Maker MZ Needs system
A downloadable asset pack
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๐ Dikarier Needs System ๐
Version 1.0
The ultimate survival mechanics suite for RPG Maker MZ.
Transform your game into a living, breathing world with the Dikarier Needs System. This plugin introduces complex survival mechanics, forcing players to manage their character's physical and mental state. Whether you are building a hardcore survival RPG or a cozy life simulator, this system gives you full control over six key needs: Hunger, Thirst, Sleep, Stress, Bathroom, and Hygiene.
โ๏ธ Key Features
- 6 Core Needs: Complete systems for Hunger, Thirst, Sleep, Stress, Hygiene, and Bathroom needs ready to use out of the box.
- Visual HUD (PRO Only): A customizable on-screen interface that shows the status of all needs with icons and colored text. Can be toggled by the player.
- Flexible Growth Logic: Configure each need individually. Make hunger grow from 0 to 100, or make hygiene drop from 100 to 0.
- Event Triggers: Automatically run Common Events when a need hits a threshold (e.g., "I'm hungry") or reaches a critical limit.
- Item Integration: Turn any item into food, drink, or a stress-reliever using simple notetags (e.g.,
<DikarierNeedsHungry: -20>). - Multi-Language Support: Includes built-in localization (EN, RU, JP, CN) for the interface.
โ๏ธ Version Comparison
| Feature | BASIC | PRO |
|---|---|---|
| Core Needs System (6 Needs) | โ | โ |
| Event & Item Integration | โ | โ |
| Visual Interface (HUD) | โ | โ |
| Updates | โ | โ |
| Open source code | โ(Obfuscated) | โ (Editable) |
| Commercial Use | Restricted โ ๏ธ | Allowed โ |
๐ฎ Ideal For
- Survival horror games requiring resource management.
- Life simulation games (like The Sims style gameplay).
- RPGs that want to add realism and daily routines.
| Status | Released |
| Category | Assets |
| Author | Dikarier Studio |
| Tags | RPG Maker MZ |
| Content | No generative AI was used |
Purchase
Get this asset pack and 6 more for $16.13 USD
Buy Now$7.99 $3.19 USD or more
On Sale!
60% Off
In order to download this asset pack you must purchase it at or above the minimum price of $3.19 USD. You will get access to the following files:
Dikarier Needs System PRO(1.0).zip 36 kB
Download demo
Download
Dikarier_NeedsSystem.js 67 kB

Comments
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This is great! However, I won't lie, I've still managed to get confused, lol. I know you said in the PRO version that we need to set a variable to govern each need in order for it to function, but is there any chance that you could give us a functional example need when you have the time? I'm afraid that I'm just better at "hands on learning" so to speak, by way of picking apart already working systems then I am with purely reading up on how to constrcut a functioning system, even when already given the framework.
Edit: Nevermind, I figured it out after watching a couple of tutorials, I think. Although, is there anyway to make it so that the Needs meter is on by default instead of needing to be toggled?
I think so, but the interface was originally designed to be less user-friendly so players could disable it. But I can help you with that. Contact me on Discord: dizia_mc