RPG maker mz effect system update (2.3)
RPG Maker MZ Effect system » Devlog
v2.3 (Bugfix)
This version addresses several critical and gameplay-disrupting bugs found in v2.2.
Key Fixes:
- Disappearing Sprites: Fixed a critical issue where character and event textures could disappear during the fade-in or fade-out phases of the plugin's effects.
- Event Command Conflict: Resolved incompatibility with standard event commands (like "Fade Out Screen", "Tint Screen", "Fade In Screen"). They now work correctly again after the plugin's effects are active.
- Loading Issues: Implemented improvements to the save and load system to address problems where effects might not restore or restore incorrectly after loading a game.
- Visual Artifacts: Adjusted the display of many effects to fix issues related to color tinting and alpha blending.
- Effect Stacking: Improved the visual blending when multiple effects are active simultaneously for a more predictable outcome.
- Effect Removal: Corrected the behavior when states are removed – effects now fade out smoothly as intended, instead of potentially ending abruptly.
- Slow Effect: Improved the logic for the <DikarierEffectSlow> effect, particularly when multiple sources of slowness are present.
- Character Switching: Smoothed the transition of visual effects when changing the party leader.
Files
Dikarier_EffectSystem.js 77 kB
73 days ago
Get RPG Maker MZ Effect system
RPG Maker MZ Effect system
40+ visual effects for RPG Maker MZ states: alcohol, LSD, more. Free with credit.
Status | Released |
Category | Assets |
Author | Dikarier |
Tags | RPG Maker MZ |
More posts
- RPG Maker MZ Effect System Update (2.5)10 days ago
- RPG Maker MZ Effect System Hotfix (2.4)72 days ago
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